Unitygamescourse

Course

UNITYGAMESCOURSE

Category

Unity and Blender Computer Training

Eligibility

Technology Learners

Mode

Online and Offline Classes

Batches

Week Days and Week Ends

Duration :

Fast Track and Regular 60 Days

Unity and Blender What will you learn?

•Troubleshoot advanced models in Unity and Blender.
•Learn how to perform cross-validation in Unity and Blender.
•Learn Unity and Blender Programming The Fast and Easy Way!
•Learn a few useful and important topics in Unity and Blender.
•You will understand how to implement a Unity and Blender job.
•Learn Unity and Blender at your own pace with quality learning videos.
•Get straight to the point! Learn the basics of Unity and Blender
•Understand Unity and Blender and how to use it to write styles programmatically in Unity and Blender.
•Dive in and learn Unity and Blender step-by-step from beginner to intermediate level by building a practical project!

unitygamescourse Training Highlights

•We are Known for High-Quality Training
• First step to landing an entry-level job
•Flexible batch timings – Weekend & weekdays.
•Trainer support after completion of the course
•We provide Classroom and Online training in Metro Cities
• Finessing your tech skills and help break into the IT field
•Live project based on any of the selected use cases, involving implementation of the concepts
•The course is all about familiarizing the trainees with simpler and smarter ways to develop the skills required for Implementation.

Who are eligible for Unity and Blender

•Cloud Computing, Information Security, Network Security, Windows System Administration, Windows Server
•full stack web developer, Core Java, Javascript, Jquery, Ajax, Html5, Css3, Bootstrap, Node.js, Mysql, Mongodb
•java, .Net Developer, Selenium Testing, Production Support, Business Analyst, UI Developer, Manual Testing, Sevice Desk Engineer, Unix Support
•SAP CRM, SAP BI/BW, SAP FICO, .NET/MVC, JAVA/Spring, Mobile Apps Developer, IOS Developer, ETL Testing, VSTS Testing, Oracle ERP Support, Peoplesoft
•Software Development, Senior Software Developer, Mean Stack, React.js, Mern Stack, Full Stack, Sql, Spark, Scala, Python, Ui Development

UNITYGAMESCOURSE Syllabus

PROJECT 1 – Gameplay
•Gameplay
•Unity Support
•Movement
•Building Blocks
•Blocks
•Speed Blocks and Enemies
•More Enemies
•Powerup and Finish Line
•Background and Interface
•Fine Tuning the Game
•Fine Tunings
•Level Design
•Download and Install Blender
•Setting Up Blender
•Camera Controls
•Emulated Numbpad Camera
•Basic Object Manipulation
•Frequently Used Tools
•Mirror Modifier
•Artwork in Blender
•Integrating the Art
•Integrating Art
•Finishing the Game
•Integrating the Character
•Adding Model to Player
•Jumping and Running
•Movement Stutter
•Wall jumping
•Power Up
•Swapping Background Art
•Background Adjustments
•Transparency Order
•RESOURCES – Marlo Runner Game
•Marlo Run Art Assets
•Marlo Source
•Build a Modular Building in Blender 3D
•Beginning Block
•Door Detailing
•Window Basic
•Detailing Modular Blocks
•Windows Detail
•Door Beveling
•Roof Side Block
•Roof L Block
•Roof Corner Block
•Putting Together a 3D Building
•Block Organization
•Block Materials
•Building the Building
•Source Files – Modular House Parts
•Build 3D Models of Trees in Blender
•Tree Assets
•Pine Tree Assets
•Palm Trees Assets
•Build Desert Models in Blender
•Rock Assets
•Dead Tree Assets
•Cactus Trees
•Island Region
•Mountain Region
•Desert Region and Plateau
•3D Modeling in Unity
•Snow Mountain Region
•Unity Mountain Region
•Unity Island Environment
•Unity Snow Mountain Region
•Boombox Asset
•Source Files – 3D Modeling Environments
•Source Files – 3D Environment Models